AI Insights · Timothy · October 2022
Top 5 Third Person Games in Dominican Republic Q3 2022
In the third quarter of 2022, the top third-person games in the Dominican Republic showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower highlights the key metrics for these popular games.
In the third quarter of 2022, the performance of the top five third-person games in the Dominican Republic displayed a range of trends in downloads, revenue, and active users. Here’s a detailed look at the data, provided by Sensor Tower.
Stumble Guys by Scopely saw a consistent increase in weekly revenue, starting at approximately $1.5K at the beginning of the quarter and peaking at around $2.7K by the end of September. Weekly downloads fluctuated but remained robust, ranging from about 34.7K to 45.5K. Active users also showed a positive trend, growing from 146.9K to 216.2K throughout the quarter.
Free Fire: 7th Anniversary from Garena International I experienced significant weekly revenue, peaking at around $77.2K in late August. Downloads varied between 30.4K and 44.8K, while active users mostly hovered above 1.3M, with a slight dip in early September but recovering to 1.33M by the end of the quarter.
School Party Craft by Candy Room Games & RabbitCo had no reported revenue. However, it saw a remarkable increase in weekly downloads, climbing from 501 at the start of the quarter to a peak of 51.3K in mid-September before settling at 19.3K by the end of the quarter. Active users followed a similar trend, starting at 1.3K and reaching a high of 100.9K in mid-September, with a decline to 58K in the final week.
Subway Surfers by SYBO Games displayed modest revenue, with the highest weekly revenue being $180 at the end of September. Weekly downloads were steady, ranging from 18.8K to 26.1K. Active users remained relatively stable, fluctuating between 221.5K and 241.2K over the quarter.
Race Master 3D - Car Racing from SayGames Ltd had minimal revenue, peaking at $51 in mid-August. Downloads showed a downward trend, starting at 15.9K and decreasing to 7.2K by the end of September. Active users also declined, from 67.9K to 51.7K over the same period.
For more detailed insights and comprehensive data, visit Sensor Tower.